Open all factions in atilla. Total War: Attila - Ten Nations Standing in the Early Middle Ages

Total War: WARHAMMER

We checked, we believed. І our faith bula vinogorodzhena! Announcement Total War: WARHAMMER vіdbuvsya! The skeptics were ashamed, but the Wahomani were happy! Ale, the rozrobniks on the forums have already grasped the rozpovіsti chimalo details. First, it became visible? scho will not be one game, but a trilogy spiced up with a lot of sumnivny addons, both additional paid and cost-free content. In another way, the factions will be less than chotiri (Empire of Sigmar, Zelenoshkiri, Dwarfs and Count-Vampires) but they will make them as efficient as possible, rich in unity and such that they really inspire one or the other in terms of gameplay. Thirdly, the heads of the factions are now not just generals, which are not worth spending in battle. Now there are Legendary Lords (Karl Franz, Grimgor, Torgrim and Mannfred von Carstein), heroes with unique armor, riding creatures, clothes and a set of quests. More about such novelties as flying units, magic, tanks, harmonics and muschkets ... with a blast of relish! Let's check for more information and support, which will become a breakthrough in the series.

Well, as for the apologists of historicity, it’s time to calm down - a whole team is working on Warhammer. Historical games Total War is not a fantasy game.

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Total War: Attila

Announcement of Total War: Attila from one side chimalo zdivuvav us, and s іnshoy once again dovіv, scho CA go the second way. Adzhe Attila is essentially a sequel to the "Invasion of the Barbarians" addon for Rome 1. Truth, for once the stench did not become modest and called yoga "a new thunder". Ok, we don't get caught. Okrema gra about the invasion of barbarian tribes in the civilization of the ancient world - it's wonderful. It is necessary to show that the retailers have effectively improved on fame. At the thought of more gravity, Attila was rightly seen as a good product, which allowed him to leave the gloomy era.

More about Total War: Attila Part 1 і part 2

Total War: Rome 2

Announcement of Rome II Total War was 2 days old and it called out the right storm of flooding our sleep! Nastіlki people missed the hand-to-hand combat and the legionaries, so the announcement of the sequel was taken as a real miracle that "prosperous dream". I know to bring news in the battle-bound discipline of the legion, the indestructible Greek hoplites and the Macedonian sarisophorians, trample on the horns with elephants and throw up their shattered heads - why not be happy! And then there are the new Total War games and the sea battles. And there will already be a sea of ​​​​fan, even if retailers declare active cooperation between land and military-sea forces. Mutual shelling between coastal fortifications and warships in the roadstead will give a new level of freedom to the "strategos" of the ancient world.

Hello everyone. With you, the Gamebizclub team, and, following our tradition, we are starting to pick one genre, a lot of shanuvalnik in such a growth with skin rock. Today, we are talking about the popular tactical strategy, which has raised the bar of quality and gameplay to a new height. Have you ever thought about those that were in the period of the early Middle Ages, in the era of the resettlement of peoples? Did you imagine yourself in the role of the leader of the nomads and the commander of the army?

Take into account that your mind has gone crazy - now you can see yourself in the world as a leader, commanding or the volodar of the majestic empire. Let's talk about the tactical strategy Total War: Attila, as we continue the famous series of historical games.

Playing Attila, Creative Assembly's retailers did not deprive anyone of the canoes: they played the game without pardons, realized and at the same time it was not boring, which allows you to grow above yourself, and not be stupid in the world. Chi away tse British? Let's say.

From the above stats you know:

History is our everything

Let's take a closer look at Total War Attila from the history of Greece. Diya is celebrated for the hours of the Great Migration of Peoples. Then the Roman Empire split into 2 parts - the Roman capital near Rome, and the Byzantine capital near Constantinople. With this, Rome step by step spends its greatness, spending the financial camp of that military mіts.

And in order to add to the trend of the greater greatness of the number of barbarians, as they try to rule near the borders of the Empire and periodically attack the border regions, then the picture is completely bleak. For the Romans, mind you.

Ale is not for the barbarians - they are rich, the stench is strong and merciless. As if he were a handyman of history, then it is clear that at that time the Romans hired barbarians for service, so that the stench fought with other tribes and protected the cordons of the empire.

But what is the NATO with swords and sokers matched with the legion? There are few legionnaires, but you can't replace the barbarians! An easy win - thinking Attila and zruynuvav іmperiyu, having conquered Rome. Read history, gentlemen, because there can be repetition of power. We would love to marvel at you trailer to the green and even more take on historical battles.

Who do you play for

We have sorted out the history, now let's move on to the Greek. There are 10 factions for you to choose from - you can turn whether you want a campaign to expand the life of your empire. There are a lot of options, so we will describe the main points, and choose the choice yourself.

The Roman campaign can be put together. There is already a great empire under your cherubs, and rich in it is invisible, that enemy of the cordon is not sleeping. Let's go to the team who do not follow easy paths - it is not so easy to turn the edge of history. At your order, there are few provinces that have grown, do not think of a strong army.

To that, the first steps are given importantly and with a creak: what are you ready to swoop in, what are the vandals, and how can you give them? Axis and bring everything to spalyuvaty, by himself wasting the empire. This is a historical fact and in this case the whole value of the gri: the absence of the camp of the Romans during the hours of the Great Migration of Peoples is passed on exactly. Until then, we need to kill the gameplay more tsіkavіshim.

The plan of finances has such a “self-looming” not to be seen, but it’s a plus: the enemy will turn up, but nothing will profit you. From the other side, after turning the province, you will have to prove everything - and you definitely won’t get a penny for everything. And how else do you want to “come with a sword” from among the sudis? It will be difficult, prote!

If you want to first get some small wins, then start companies of other factions, for example, the Saxons or the Franks. Although it is not easy to compete with such powerful susides, like a guni, but even more so, why not try step by step to win the power of the empire? Whoever does not risk, that one does not win. Zreshtoy, rizikuvati great, that y s provinces know tsikavo. There will be no other possibility.

Gameplay for the peoples who “resettle” is one of the series of “acceptance cycles”: the enemies have an empire and the military, and you have no peace of mind. Growing on the side of the ready, Alans and vandals, you will break the camps until you get a place.

From the other side, it is absolutely all one for you to establish an empire. The entire majestic map is at your disposal. Obviously, your army will be strong, with such a beating of the Romans - a couple of dribnits, but you can’t name the life of a nomad without khmar. Vtіm, and tedious tezh: either on the road, then on the battle, then strangle the rebellion. Abo get better.

About the gameplay and other nuances

It is very significant that Attila is rich in what he turns over his successors from the Total War series. On the new version, the stench is made to be foldable and bulky. The battlefield has become richer, and under your commands, now you can get over 8 thousand. soldiers - a great army. For that, prepare a hard PC, for that a weak computer is definitely “not pulling”.

The system of provincial government has changed. For the skin province, you appoint a legate (messenger), and begin to actively see the law and order. When you need it, you need to change wines from the ruling dynasty. Otherwise - goodbye authority and instill in Gromadyan wars.

Attila is richly succesfull and best for the successors. Take those strategic maps: these boundaries can be expanded, expanded and scaled. Not neskіchenno, ale stachit, shchob look at all the objects on the map.

Another miracle chip - okremi characters, for example, spy guns and generals. All the talents of that vmіnnya are born on a special tree, and you will understand in a straight line that the varto develops. The process of diplomacy and trade has also become simple: they will show you the income from trade, the levels of loyalty of allies and mutually with other factions.

To add to all the nuances of the gameplay, the world is also about II. ІІ - tse piece intelligence and computer adversary. In the new part of the Total War saga, you are checked for updates II, it’s not so easy to get hold of it.

Previously, the deputy of the great guardian army had to fight with dozens of small ones: two, three, chotiri and more times after sleep. At once, everything was going on before the global battles, that resistance, in which your opponents would act wisely, both on a strategic level, and on the battlefield.

New combat tactics

The rozrobniki did their best - now the battles are more artistically so, just beautifully painted. Vybіr types vіysk i vrazhaє tactics, to the extent that it reflects the spirit of the era. And, obviously, the shanuvalniks of the series will definitely please such “life” elements, like the spirit of morality. The heroes of Attili are not robots, but real people. Tobto as close as possible to reality.

In battles, the arrows and the leaders show themselves the best: stench is good to take down the enemies and not to know the fatigue. Under the hour, your arrows can be hovering behind the barricades, firing at the most important positions of the enemy. The tactics of the kіnh essences also recognized the change - fallow in the type of cavalry and race became available to new opportunities. Cinema began to play one of the leading roles, especially in the context of the essence of nomadic peoples, as it was in history.

You have to make your own battles with various battles and tactics, moreover, analyze your moves and try to outplay in every possible way. Like before, fighting on the field is the main feature of the Total War series.

Main innovations

Okremo it is necessary to say about new possibilities, as you will not hear from the previous series. Crimea 10 fractions and more and less hundreds of new types of war, you will have access to:

  • Too much of that ruination of the place - you can have the right to deprive the place before the opponents of them hoot. Only varto vrahuvati, that these opponents can easily strike a place with the earth.
  • Namіsniki - if you want to successfully cherish the provinces, then you cannot do without them. The greater the empire, the greater the need for us will be, as they will work for you.
  • Dynasties - in Attila it is important to lie before the ruling dynasty, and it is correct to recognize the decline and lay the blues far away.
  • Kochovі tribes - deyakі fractions zagalі vzagalі do not mum the settlement. Prote stinks can break camps - a kind of mini-mistechka.
  • Barricades with oblogs do help in defense.

Shanuvalniks of the series, and those who play the first time, will definitely not be disappointed. You will learn about the history of the early Middle Ages, you will take a part in rich battles and you will be able to fall asleep your empire. Gras you definitely don’t fit and zahopit for a long time, by stretching out some kind of plan you will take and inject into life the tactics of battle and the strategy of achieving victory.

Pridbati Total War: Attila is available here for a bargain price. After the purchase, bonus points will be earned on your account, for later you can add one more or more.

If there are not enough goodies in Attila, you can install an add-on - the Epoch of Charlemagne, to add even more gaming opportunities. You can read a report about this addendum, as well as about a lot of other game novelties, on the sides of our blog. Stay up-to-date - subscribe to our news and share the posts with friends in social networks. Let's keep it up to the swedish zustre.

First of all, to begin to delve into our devil's collection of joys, it is significant that this first is non-standard and at the same time the original game in the Total War series for the rest of the years. Here you have an unparalleled gaming process for nomads, a detailed gaming policy and a hundred other innovations, which you can easily hit the most famous gravestone in the Total War series without any problems. As it is strongly recommended that you familiarize yourself with our resolutely folded ceramics, you can find out more about state politics, combat and other things.

Let's turn back to Rome 2 and think of an important infantry, as if playing the most important role in the battle. Start by remembering that it’s not, for that reason the infantry doesn’t play a key role here. As the main striking force, now there is an important cinematography. Krіm tsgogo, archers and various metal corrals have now gone to another plane, thereby doing the same to the new warriors - crossbowmen. Obviously, it’s impossible to say that these are fast-firing units, but their killing power is simply great, that’s what the elite zagіn allows for. Remember: the grist's crossbow is a good driving machine, and in the case of fiery bolts, you more demoralize the enemy's enemy!

If you were virish grati like some kind of barbarians (Alani, Hunni and others) - then remember that for you it was the main source of income, as if we were raising your economy, so is military and political strength! To that, we strongly recommend to you that if the earth is poured on the settlement of the enemy - do not bear this vshchent, so like a vlasnik, you will renew yourselves back to the same place and you can turn back to see more pennies. If you look like a province, or you can clean up the region, then you will turn around for a fortune, and you will find a new place for profit.

You don’t get gold and at the same time you need to get some extra pennies? Everything is even simpler - raise the tax to the maximum, and after a turn lower it back! In this rank, you will be able to pick up gold for a new military battle, and the people will not be caught by the eye of a wink, as if you were already on your own mission. Ale for the cob, to carry out similar machinations, you should boost the economy of your faction: be trading budivl, develop technologies in the civil town, to reduce corruption (oskilki koruptsioneri! For example, the Zahidna Roman Empire begins its start from 80+% corruption, so the order will take away nothing.

Vrahuyte, what is the best to recognize as a yakіs plant less of your most important Generals! As if a doubtful General is sitting on the arch of the "strong" settlement, then it is faster for all the faults to speed up with one's own camp, so that you can take power and control your power, and the help of the hromada war will rise up! And if nothing else happened, it’s better to roztashuvat yogo dovir at your bik, so that you can see your daughter for a new one, or there’s an alternative option - replace the carding.

May be such a peculiarity that if you sleep in a sickness, you can bring it to an epidemic, and that one at his own expense to unrealistic expenses and vzagali to the collapse of the empire! The ailing regions will no less bring you less gold, but I'll eat, and for them there will be an unstable order. Therefore, we recommend that you do not waste money on those who will build different aqueducts, mansions, sewers, and a lot of other services that improve sanitation. The cleaner and healthier your people will be, the less chance they will get stuck with the plague.

Viysk barbarian-migrants are not just a bunch of people to roam, but an army. The stench is like a mobile settlement, nomadic nomads can, at any time, stop their svіy pokhіd, round up the tabir, or start to engage in animal husbandry at once with everyday life. Remember those who roam the continent in the safest way will be less than a majestic horde, keeping their troops closer one to one, but with whom, remember that you’ll be stoked twice more, if you stop living in the provinces, then stop living recruits right up to starvation. For someone to happen to split up a couple of their own troops into groups and go to plunder the local settlement, so that everything will be in abundance for you.

As if you were victorious for the sake of Shіdna or Western Roman Empire, then it’s better to destroy all the cathedrals, temples on the first steps, like the Catholic viri stand and turn as the main sovereign religion of Roman paganism. Everything that Christian churches cost you more than one penny, and the bonus of these disputes is simply miserable. Without these Christian cathedrals, your pributka will be doubled and turned to the cob vіri will give you access to the aqueducts, the lazen of the greater equal. You take away more pluses from the result.

Umіliy and literate General is guilty of zavzhd everything prorahovuvat in advance, first of all rozpochati military campaign against his adversary. Remember about such a nuance, like a change of fate: spring, summer, winter, autumn. Perform in the autumn or winter season to celebrate self-destruction, so you will spend a great number of your soldiers! And do not forget about the global cooling, as it has become a drive for the resettlement of large nations. Soon the temperature will drop, and by the same token, the relatives of the provinces will drop. It’s better for nomads to move to pure lands, because in a different period of their army, they will be strongly inspired through marriage.

In addition, as you learn new technologies, you can upgrade your units to stronger and more elite pens. Zvichayna kinnota among the villagers until the end of the year turns into an important cataphractary, and zvichayna was given to the militia - on the baked zahisnikiv of the emperor! Ale varto so vrakhovuvaty those who paid for such soldiers time chimal a piece of gold! Until then, as soon as you hire strong warriors, then you will soon find the possibility of hiring fewer beaten warriors. Vyhodyachi zgogo, remember that if your treasures are empty, then you can’t hurry up with the supplies.

A sing-song feeling about those that the company of the Western and the Skhidnoy Roman Empires is unrealistic, it’s even more foldable. But it’s true, the retailers of antrohi didn’t overdo it, even though the companies are just more foldable. Two parts of the great and majestic empire hang on the hair in the face of total death! Dozens of barbarian factions attack them without interruption, constantly suffering in the provinces from sickness and hunger. Competition is in power, but corruption does not give peace. For the first time, fans of the Total War series will not be able to go through a company of two factions without seeming to have two. Beginners should start with a larger-lesser lung.


If you're a Total War stunner, you know that maybe in the skin series all available on the choice of factions are significantly different one kind of one: kingdoms and empires can have their own unique units and special bonuses that help them on the global map. The folding nature of the forest for any state is attributed to the pochatkovy geographic camp, the country-susides and the number of controlled provinces. In this material, we talk about the main factions of Total War: Attila (DLC-states are not included in the data), about their strengths and weaknesses and a couple of joys, how to reach success for the skin nation.

Ancestors of the Englishmen rozpochinayut a group at the pivnoch of the present day of Nimechchini. There are at least three ways for expansion. You can, for example, try to unite the closest tribes of the Germans on your cob, the protetodes will be better able to conduct diplomacy with the barbarian kingdoms, as if you are immediately overwhelmed by the fact that the Saxons drive blood brothers in. As an alternative - put the unions with the most dobrozichlivymi susіdami and virushiti shukati glory on pivden, at the Western Roman Empire. Under the pressure of numerical savages, the Romans are unlikely to make a serious operation. Ale next to vrakhovuvaty that the lands of the Central Nіmechchini are not awakened by special kinship, it is not easy for the young kingdom of the Saxons to come across new territories just as soon as the cold weather hits.

The best way to campaign for the Saxons is to repeat their historical path and reach Britain. The rich provinces of foggy Albion are an ideal base for future conquests. The British Isles are overlooking Europe by the ocean, for which reason the Saxi will be in absolute safety for most of the hour: it is unlikely that you will wander so far. The gravel has an hour of resources to spread out, and then invade back to the continent. And yet there it is possible either to continue the expansion of the empire, or to rule over the masses of other people's places (the Saxons take additional pennies for the houses, ruynovanі for an hour the settlement's tax - the whole is a unique feature). It is necessary to hoard Britain quickly, for those who want to drink shreds of licorice pie - a huge number of people: with the first prices of the island, they will singly try to conquer the Scandinavians and the Celts. Fortunately for the Saxons, they can boast of one of the most powerful armies among the inhabitants of the pivnoch. Your strength is in the important armored swordsmen, in the pens of shock flies, thrown by the double-handed sokers, and in the pikemen, building zupinity, the onslaught of a fortune-telling cavalry. Until then, the Saxi are hired to finish the indecent metal darts, as there is little to do with analogous Roman units.

The campaign for francs is rich in why I repeat the game for the Saxons: they also did not follow the stosunki with the barbarians-susids, and to that the graves would rather speak of the war not with the German brothers, but with the weakened Rome. In addition, in the lands of the modern Netherlands, where the Franks settled, a stone's throw away from native Britain, which gives them a head start in the conquered islands. So the Franks varto on the first moves to break through the way coal Western Europe, let's say, far away for a day, to warm Spain, as a whole you can serve as the core of the future superpower.

In battles, the Franks are seen on the aphids of other barbarians with their unique feature: the more they know their penances, the more they fight the stench. Tse pіdshtovkhuє engraved to a more risky and aggressive grit style. And yet, without a similar bonus, the Swiss francs are all the same with terrible force. So, the first class infantry is available to him, like a victorious falcon instead of swords and effectively cope with enemy enemy units. They especially praised the well-deserved kіnnot of the Franks - “Sacra Francis”. The figures of the middle-ranked faces, dressed in glittering chain mail, are one of the best warriors in the country.

Ostgoti, like and іnshі roam the European tribes, on the cob of the gris do not take the places and provinces. This horde is ruffled by the heavy guns and shukati new lands for their kingdom. The campaign of the Ostrogoths got one of the greatest factional bonuses: the stench does not take away the additional discontent of the population, if the Romans pay off the places. Before that, the Crimea of ​​its own barbarian-fighters, on the swamped territories of the Eastgoths, can hire Roman units for service. For the next Goths, the kingdom of Italy fell asleep: the Apennine Pivostrіv easily defended the Adriatic Sea. In Italy, the Ottoman Empire will have enough time to create one of the strongest armies in the Greek: military similar preparations are made up of the reports of German soldiers, Roman legionnaires, not safe Thracian warriors like that. One death of such warriors, covered with long-term write-offs, without problems, there are hundreds of fortune-telling units, if swordsmen and formidable spearmen cover their flanks.

Visigothi

The campaign for the westerners is ready to start right in the heart of the Byzantine Empire - in Greece. The Visigoths can be the first to try the growth of the city of the metropolis for the sake of making money: the Roman army in this region should not become a great trouble. After the desertion of Greece, the graves of the varto will think about a permanent place of residence for their barbarians. Spain, Italy can become a new fatherland of the Visigoths, kindred Egypt. According to the price to the appointed mark, the Zahid Goths will follow with fire and with the sword to turn the reshta of the tribes of the dikunivs on the vasalians, so that the skins will take the additional gold from their piddanih.

Although the army of this faction cannot be called weak, it does not compare with the Western Ostrogoths: for example, the Visigoths do not have access to top pikemen and Roman units. As compensation, they were given indecent slingshots and gunners, ale and soldiers play a far from the most important role in battles.

In the latest version of the Gris, the Alani are one of the weakest nations in Total War: Attila. On the global map, it is not easy to fight for them, the shards for victory will need to win over two distant regions: one - on the frontiers of France, the other - the white of the Caucasian mountains. It is especially easy to protect the territories through those that the Alans managed to finish in the middle of the unit. If you want the cavalry of the faction and take away the additional bonuses, the Alanian leaders will have to play similar units of the other barbarians, which, by the look of history, does not show the activity. So, the archers of the Alans do not think of the critically important “Parthian postril”: they cannot shoot at a gallop at the tops of the enemy, who are retried. In general, with the campaign for the rest of the Sarmatians, it is better to bud before the release of the upcoming patches, de, apparently, to give more respect to the balance of units.

Vandals rozpochinayut gro in the territory of modern Poland: they are the best virushit in military campaigns through Italy with the method of colonizing the peninsula of Africa or the islands of the Mediterranean, like Crete and Rhodes. The power of the vandals is in their miraculous fleet: stench can be the best ships in Total War: Attila. To that very fact, the kingdom of obov'yazkovo may go to the sea, so that the mighty ships would steal the power from the numerical armies of the invading.

On land, units of vandals are also worthy of honor. Their napіvgol berserkers will always fight to the last and for combat capabilities they can outshine similar Scandinavian units, and elite naїnniki are rich in what they turn over to navit vershniki in guniv.

On the global map under the control of the computer, guni is the most powerful and safest fraction in gr. The reason for this is that if the blood-thirsty nomads look like Attila, piece intelligence is actively reading: guni do not pay pennies for the army of units and massively hire the strongest soldiers from their army. Ale, yakscho for guniv graє people - the situation is changing with a cardinal rank.

The relief of cheating bonuses by Attili's nomads is not the same as the tribe's threat. In the sight of other peoples who migrate to Europe, the stench cannot fall asleep in the power of the power on the squalid lands. This fact has caused a number of low problems. For example, the armies of the gunivs, as they also play the role of mobile settlements, are intimidating in front of the soothsayers: the enemy's little spears can lead to the point that the threat of the tribe of the gunivs will never destroy the city. Crimea, the horde of the steppe warriors grew at an above-average pace, and there were few pennies for security. Mayzhe zavzhd vіysko gunіv act with the armies of small barbarian kingdoms. It’s necessary to protect if you’ve been stunned in war: if you accumulate too many enemies, then the guni will quickly lean on the minority, and as a result, dozens of fortune-telling armies will be engraved all over the map.

Historically, these Asian nomads were famous for their cinematography, but in their grіїх cavalry they left the best: mayzhe all the leaders of the gunivs may have a small amount of life and zovsіm already light armor, through which they stink the least of them. Then, no wonder, the guni can boast of the best fury of the grі. To that, in order to overcome, the army of gravity can be formed more importantly from the least warriors.

Western Roman Empire

The campaign for the Western Roman Empire is the only way to try, de graves try to save their gigantic country in integrity, which is divided into parts by tribes of barbarians. Golovnya - reconcile with this fact, that it is unlikely that you will be able to get rid of all the provinces, like ZRI control on the cob of gris. Britain, imovirno, will be spent first, and then Spain, de dissatisfied population, will quickly rise to rise throughout the entire region.

Best that the gravel can be robbed, that the invading barbarians can be invaded - cook them among themselves. On the first moves, you should win a part of your pennies and try to get different fractions before the war one by one. Tse to weaken the ovnіshnu threat and give more than an hour to prepare the defense.

For the Western Roman Empire, it is important to defend us in front of us through a weak army. ZRІ accessible name-and-sweat crossbowmen, but in the plan of important folly and cinematography, it is significant in barbarian peoples.

Skhidna Roman Empire

The Byzantine Empire woke up for a thousand more years, lower її zahіdna sister, and grudgingly in Total War: Attila rozumієsh why. Without Sumy, the Army of the SCIDEN RIMICO - Nisillensha at Gri: Vizantiytsi can be a rosbit of the world of miracles (cavalier "Tagmata" to the huts in Attila), Ale at the TSOM -LIKED ICHICHICALISED ICHICALISED ICHICALISED INECHICALS Until then, Byzantium dominates the sea, shards of victorious battleships with “Greek fire” - a busy native land, as if in a second they burned the enemy’s ship.

On the global map, it’s better to go faster, lower at Zakhidnoy, but we’re preparing all the same next buti until the fact that the hour of the fire Byzantium has made its own enemies. On the first steps, a military alliance was formed from another Roman empire, so that it would not be drawn into the war with the numerical barbarians of Europe. Dikuni, before speaking, should appreciate such a diplomatic gesture and feel more comfortable being placed in the position of a similar emperor: it is possible to go ahead and lay down a truce with the gunas. The less conflicts in Europe, the more you can give respect to the situation at the gathering, where the power of the Sassanids is known - the Iranian power, that її krai-vasali early enough to vote for the war of Byzantium.

The unique bonus of the Holy Roman Empire is due to the fact that the power of the skin will take 5% of the gold from the money, as it is saved in the treasury. That, for example, forty thousand gold coins brings, for example, the skin season, two thousand additional coins, and tse, krіm іnshih dzherel income. To that it is a sense to accumulate large sums of pennies for the sake of significant income.

State of the Sassanids

The economic mіts of Byzantium can be overturned by the empire of the Sassanids. The old-time Iran is taking away the military base from the krajn-vasalivs, which allows you to develop the infrastructure and create great armies without any trouble. The stability of the state is also ensured by the provision of sanitation in the localities: the chance that the Persian settlements have a plague is even low.

Zagalom, the State of the Sassanids - a leading faction for newcomers. For irantsіv it is easy to grate, oskolki їhnya kraїna, honed from the sides with the most important poddanim, to be found in the safe region, where the only potential threat is to become a shelter for the Shіdna Roman Empire. Those guns rarely go up in price so far on the pivdenniy map. The Sassanids have more than enough time to accumulate strength and defeat conquering the victorious fighting elephants and the important kіnnot.

Total War: Attila is a coherent strategy, especially when playing for the songs of the faction. In order to successfully complete the campaign, it is necessary not only to understand the subtleties of the game mechanics, but also to overcome the strengths and weaknesses of the skin nation for the good. Without the necessary knowledge, the grave, better for everything, is easy to lose, and this power cannot be deprived of its own footprint in history.

Named parts of Total War, on the basis of numbered ones, will always be addressed more to fans of the series, less to newcomers. So it was with Oleksandr, like the Macedonian, and like Napoleon, like Bonaparte.

Pro

Like The Creative Assembly in their games, they focus on subtle matters, like a recruit is not always seen and understood. At the same time, retailers smear the ground with innovations, as they are planned at the next numbered parts, and clean up the worst sins of the past. Attila tsomu sensi є blame and innovations in the logic of the development of the series.

How many times did the British not slouch at the dribnitsa, but create boldly, with great strokes. Chi do not pore over the corrections of pardons, but simply smear them with a new farby ball. As a result in Total War: Attila(Perhaps, the first time in the entire history of the series) appeared rightly different factions.

Walk, torn!

Let the strategists of the naytskavishoy get the chance to campaign for the guns, as they make the quintessence of the new mechanics of the nomadic tribe. The Gunis begin at the end of a modest camp of two or three tribes, as if they can make a fasting place of residence. The Huns did not care not to lay waste to the mother of the city and provinces: everything that they can stink after a successful attack on the settlement is to plunder it or burn the vshchent. The nature of stone fortifications and capital life was given to the gunas by a set of selected structures, like a horde to build a stopover hour. The parking lot is such a regime, whether it be the Hun army, like a swedish crossing, a raid or a robbery tabir. Call the horde for the winter, if the fertility of the lands decreases, and the shortage of food will be compensated with bonuses in the future.

For the same hour, it is necessary to catch up in the morning and remember the ranks of the warriors, who in the spring will not happen to break in the march. The economy of the nomads has been adjusted in such a way that they do not get a penny. And here there is already no choice: either rob us of the good stuff, or sit with an empty treasury. It is very important to save good-sustainable vodnosin for such a layout, gentlemen of the provinces, as you periodically see it, it’s easy to start hating you. For especially major diplomats, The Creative Assembly saw an okremu pіdlyanka: the gunivs have factional peculiarities, as they do not allow other factions to occupy the army and viroshchuvati place in these territories, de stinks are present. That’s why it’s so smart to be able to sit quietly and don’t look at it, the stoks all the same psuvatimutsya automatically.

In connection with this, there is only one correct strategy for the guns - the maximum speed of pumping up the military muscles and the strimke of involuntarily or a decrease in the sus_d_v in order to secure space for maneuver. Under the great empire of the Romans, the Arabs would not be more likely to be smart. Before the people of Vlasne Attili (tsієї znamenny podії bude devotions okremy roller) it is better to eat daily food, then other fractions from one or two provinces, since there is enough of them in the penny part of the map.

The plans of the military and tactful gra for guniv are also specific. It is easy to make the basis of the army a film, to build one-single zagіn fіhot seriously bordering the mobility of the troops on the strategic map, which is most similar to death. To manage a horde of archers and spearmen with a majestic onslaught and meager armor - it’s all mystical, especially if you have a full stack of twenty pens. Circling around the enemy, attacking the flanks and mittevo vіdskakuvati, do not stray into the tribal essence, drive AI with one corral and attack with others - all for the sake of unimaginable skills. Well, if the time comes to take good fortified places, the need for a solid commander's report becomes obvious. Pardons in battles are too expensive for the Huns: together with a broken army, they will be ruined and all the life, the stars of the horde. Also, you need to remake a skin fight. Walking in forty-fifty dozens, it appears that they are constantly appearing there, when they didn’t check on you, there’s chaos everywhere and at the same time, we’ll get elected, we’ll organize and direct goals - we can’t equal satisfaction with anything. How to let the shoes get wet, obviously.

Rush, who can!

Kochoví drіbnіshi factions like all the powerful goths, vandals, saxіvs and other often romanized rascals perebuvayut at the edge of a steep camp. It’s impossible to stay on calm lands, it’s impossible for them, the shards are colder, which starts, lowering the birth rate of their lands, and yet they don’t go to the support of a decent army, nor to the development of a settlement until I want to be small towns. To live near the settlements, looming five cobs of spears, it is like death - guni come and bury us without any wagons. The most important strategic decisions in such a situation are choosing direct migration. And here everyone has a different situation. If the Saxons have a wide field of options - from “to twist the English Channel and pile on the pictams” to “to guess the old image and destroy Constantinople”, then those vandals practically can’t choose: you need to destroy the term for the day, otherwise hunger and guni will tell you for lіchenu kіlkіst hodіv. Having abandoned the land of their ancestors, to reach the cordons of the great Rome, and here a new dilemma will arise: to enter into conflict with the Romans and to wake up that sovereign system. Zovsіm recently turned z nebuttya system protiborchih religions again became the primary clerk in politics and diplomacy, to that perti across dominating in the region of religion as if out of hand. In addition, the tribes that adopted the Greco-Roman view of the divine, win the task of updating the build-list of buddies and units, which, obviously, makes life much easier. All the same, pіznyorimska pіhota - tse you don’t have to be NATO barbarians with squirrels and sokers in front of you. But the same, who has secured the path of national identity and self-identity, to endure on the skin of his skin to change, to induce divisions and weakenings by Rome’s internal brothers with still straining strength, it is impossible to stand against such self-tightness. The process of resettlement to a new fatherland among the many vassals of the Great Empire seems to be approximately the same as in the gunivs, the economical model is similar here. So on the road from the old booth to the new one, you will inevitably build up your own enemies, with whom you will be able to sort out later. The succession of all conditions makes the process of survival of the skin of the tribes unique, so that you have come up with an unproblematic strategy for ostgotiv, do not be afraid to see it in the same way, playing for francs.

My saklya from the edge

The empire of the pivdnya will give more to the novices and amateurs of the sovereign administration, who click the battles on the automatic rozrahunka. The ideal for lovers of a calm debut, well, percy. The empire of the Sassanids calmly roams in the lower right corner of the card, honed with strong goodness and satellites. The camp of the treasury is more decent, the army is sufficient, direct threats to peace and prosperity are not transferred. Not life, but the name day of the heart.

From the other side, there are practically no opportunities for development: here far away on the pivnochi they throw themselves like nomadic famines, from which there will be no gain. On the way - the Great Roman Empire, the main trading partner and to bring a strong gravestone to the Viyskomu. Fight with him, first, ruinously: trade gives a greater part of the income. In a different way, the future of Byzantium can stand on its feet, and the war with it can turn into a protracted conflict without any prejudice (as it is true, to the point of speech). And thirdly, there is still no Suez Canal, so it’s too long to transfer the war from Persia to the Mediterranean. As a result, the game for the Sassanids revolves around espionage, sabotage and attempts to provoke a rebellion near the sudan in Nadiya, soon enter the rebellious region, until the caral legions arrive from the depths of the Roman territories. It took an hour to take away and a pestilence with a rose tree of relatives and pіdpriєmlivih alfonsіv, who nailed to the royal family.

The rozrobniki not only turned the ruling dynasty into a game, but also expanded a whole part of the game mechanics. Now, without a blame, princes and princesses can not only be friendly and bred, but rather, but it’s easier to push through to the heights of power, or navpaki - methodically drown, paying for political differences - in a way of slander and a little bit of love with respect for bastards. Tim an hour, prosperous power vіdsutnostі like a viscochok, so і vіdvertih loserіv, so batіg і gingerbread happen to be cherguvat often.

That scrupulous political game on the nerves of the Romans is good enough to give amateurs of shadow politics an excellent bonus. With a good layout, the Persians can be locked in with the gunas and significantly expand their hair for the Romans, but for the others they need nerves and the exact rose.

At the heart of the storm

Before described in Total War: Attila During the historical period, the Great Rome split into two parts: the Western Roman Empire and the Sinister Roman Empire. A small part of the great Rome with its capital in Constantinople may have its own solid economic basis, which gives a lot of opportunities for expansion. However, if you try to play this campaign, then you will understand that your main task is not to get involved. At the pіvnochі that zahodі it's going on right inferno: there is a great migration of peoples. Huns and zhorstokі winters to marry barbarians to a rainy day, and the stench collapses in a steady stream near the unsafe proximity of your front lines. At the gathering, Persians loomed like an invisible threat, a chuckle is strained that they can’t grab a dagger locked behind their backs. On the way, in front of you, in the eyes of Gina, the great Great Rome. You are right in the center of this chaos, and you need to get out of the way of being drawn into a global conflict. In another turn you will be torn to pieces.

It was conceivable that the victor of such a leader had a fine diplomacy, a nice management of the Russian state and support of the military strength, sufficient for the barbarian tribes to be afraid to wander into your lands, and the Persians to enter into conflicts.

To balance between the supra-worldly authoritarian governments, which I threaten with popular praises, and over this free rampage of democracy, which roars the generals and governors of the provinces, would be rather simpler, like a mist encyclopedia, bula hoch troch is informative. Unfortunately, the retailers did not have the time and the strength to bring її to reason, wanting for the sake of justice it is necessary to say that there are many other ailments Total War: Rome II in "Attila" vikorinenі. Hairstyles interface, more-less code optimizations, piece intelligence turned equal to the IQ of a human-like mavpi. And the axis of the improvement of the number of units, the life of that diplomacy, has lost its invisibility, so that the recognition of the richness of the buttons can be brought to an experimental way.

What is the cost of the economy of the city, the yak was heavily shoveled in Rome II And for the sake of “another Rome”, our time flew great, it went through a few cycles of fine tuning and became richer and more important. Now the balance between the provinces, the food security, the satisfaction of the mood and the sanitary camp has become richly thin, through which the ruler began to spend speeches in the field, as before it was simply not necessary to remember: for example, bonuses and penalties in specific feasts. Autumn was bright, and summer was pributkovy and in Rome II, but there spit on the bulo and rub it, and in Attila economical system zmushuє pіdbirat be-yakі little ones.

In sum, all the best guesses give the style of gris for the Shіdna Roman Empire, which can be seen in the world of ideology and takes the name “Byzantine”.

Chef, it's all gone!

The one who did not turn the Zahidna Roman Empire, to lean at the position of the head of the state of the old "Khrushchev". Everything falls out of hand, trumpets flow, mutual assistance is stolen, the guards are scattered, bagmen scribble slander or protest at the yard, and on the mountain there are like homeless people. To supplement everything, a criminal authority appeared on the sudan streets, who publicly swearing to be burned, and the entire administration to hang on lighters.

The Western Roman Empire is the largest faction on the cob of the campaign, but it’s literally roaring in front of you, and the mother needs a little talent and a showcase, so that you can immediately throw those that you can’t vryatuvat anymore, and the life part of the great recession is standing. The Emperor should be able to show the vileness and zhorstokistity at once. Stepping under the onslaught of the pivnіchnyh tribes, to win the tactics of the burned land. The kinship of the provinces at that time sharply falls on three іgrove roki, so at the same time with cold snaps, the lands will be thrown practically unsuitable for living. The armies that go with them to your cordons will incur losses and get to the places where they have already been laid waste, but to fight all the same, they will happen to be rich and mostly in a small amount, trying to compensate for the lack of military force. In the region, the financial resources can be invested in the military buddіvl, in order to defeat us in front of the garrison. Hope to sit behind the walls of the city no longer. Rozrobniki introduced the understanding of the stages of obloga: the fortifications gradually collapse, and for a few steps trampling under the walls, the enemy can evade the place of independent descent and ramming. But at the same time, with the battles in the borders of the place, not everything is so bad, as you can see at first glance. In the first place, zahoplenі enemy vezhi now do not go under yogo keruvannya, and ruynuyutsya, scho plays into the hands of those who are defending. In another way, it was significantly strengthened by injecting generals into the fighting spirit of the garrison, and it’s like a lie, that now the governor of the province himself is in the bey yogo, and if he’s not an immaculate captain without special perks, then the bonuses can be significant. Well, thirdly, the military, which hang out from the ships, now enter into battle with full order, so that in the coastal villages there is a sense of trimming a couple of ships with a reserve, which can break the head of the battle, landing at the required moment at the body enemy.

Before the speech, The Creative Assembly is not trying to rebalance the naval battles. Enthusiasm for transport land units now may have significant penalties for an hour of battle, so that a seemingly small fleet of raiders can easily sink a large army, buried in an hour of passage by sea. In addition, the shards of most of the courts at that hour were cheerful, the retailers endowed them with the ability to give back. The whole life of AI was relieved, but the principle of sea battles was not improved.

As far as land battles, then here you can see an increase in the dynamics of the accumulated volumes and a greater deterioration in the morale of units. Paddocks have become more important to endure trival marches and protracted essences. At the same time, at the same time, it began to pass more quickly, so that I can make you think about the complexity of the rotation of units on the battlefield. By following the fortune-teller's corral of fresh warriors and leading the spirits to help the body, you can kill the enemy quickly, because the morale is now falling and becoming richer swede. At the link with the cim, the density of flank strikes increased and the shooters with fuse arrows, the protezagin, who panicked, now did not follow the call to write off the rachunkiv. For example, as a matter of fact, to become no less than a third of the cob, with great imovirnistyu, to restore morality earlier, to reach the edge of the map.

The struggle for the survival of the Western Roman Empire in the first dozens of campaigns was baked under the force of the unfounded graves, then glory, for what stench they blame themselves, having seen how many winds the barbarians piled up, we can’t stop. In fact, as you know, no one was killed, Rome was burned and plundered.

Total War: Attila clearly go beyond the scope of the extraordinary addition, but before independent gri don't make it. Regardless of the serious work on pardons, that piece of suttєvih innovations, we still have the same Rome II. And yet it’s the same, like a vin mav buti from the very cob: hard, dynamic, different in terms of gameplay and yet different categories of graves from green neophytes to burnt out professionals.

Text: Gnel HUNANYAN

 
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